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Ball and Tether
Project Type
2D Game in Unity
Date
April 2023
Role
Programmer, Designer
A game inspired by Cut The Rope, revolving around balls, pegs and tethers.
This is a game developed by me, along with a small starter pack for the Cut-The-Rope elements of the game. In this game, players swipe across their mobile screen to cut tethers so they can bring the ball to the treasure chest while collecting stars along the way. However, the player can tap on certain blue pegs, causing a tether to form that instantly attaches it to the ball. This can be repeated an indefinite number of times.
I wanted to try making a game similar to Cut The Rope but I wanted to set it apart from games similar to it. Thus, I modified the script so that upon tapping blue pegs, a tether made with Joint Effectors is instantiated and attaches itself to the ball.
During my time developing this game, I envisioned levels where players would make use of grabbing and releasing the ball at certain times to allow it to carry momentum and allow for more flexible level design.
However, I realised that the current way of implementing this sub-mechanic did not allow the players to conserve momentum. Thus, I had to adapt my plans so that the level design focused more on repositioning the ball using the right tethers at the right time. In the future, I hope to learn how to better implement the re-attaching of tethers so I can make the original game that I imagined.
Rope Script: https://pastebin.com/p07TseXf
Ball and Tether APK File Download: https://drive.google.com/file/d/1yOqmip7Rnzi5hNS4eAk6e15jB1mTRAAF/view?usp=share_link
Ball and Tether Gameplay Video: https://youtu.be/4M1yCFtTVa8